lol yeah ryan i know that, i mean like for regular lights on the map.
You can use a light_environment entity with a skybox to cast light on the map. I played around with a few other types as well.
lol yeah ryan i know that, i mean like for regular lights on the map.
[COLOR="RoyalBlue"][B]N/U Retiree[/B]
8:45 PM - V A N E S S A: give me a sex
2:53 PM - Tara Ann ت: just wanted to say you're adorable[/COLOR]
There are currently 5 users browsing this thread. (0 members and 5 guests)
Bookmarks